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Anatomy Study

I never made an anatomy study for my gallery, so here it is! I tried out a new process for this, I sculpted him in Zbrush in A-Pose, then rigged him, posed him, and brought that back into zbrush and began fixing all the issues and polishing until I achieved the final pose.

I learned a lot with this project; it was a great refresher on anatomy and how to render with Arnold in Maya.

Closeup 1

Closeup 1

Closeup 2

Closeup 2

Turnaround

Turnaround

Torso 1

Torso 1

Torso 2

Torso 2

Zbrush Render

Zbrush Render