Summary

Hello world! I am seeking employment as a character modeler in the video game industry. I have a versatile skill-set that is highly adaptable to any new technology leaps and software that may come along. Characters are everything to me, and I am passionate about creating them in any form. I am available for freelance work now, please head to https://www.peopleperhour.com/hourlie/3d-character-model/316848?ref=listings if interested!

Skills

  • Character Modeling
  • Retopology
  • PBR Texturing
  • Digital Painting
  • UV Mapping
  • Digital Sculpting
  • Texturing
  • Concept Art
  • Software Proficiency

    ZBrush
    ZBrush
    Maya
    Maya
    Substance Painter
    Substance Painter
    Photoshop
    Photoshop
    Marmoset Toolbag
    Marmoset Toolbag
    Sketchfab
    Sketchfab

    Experience

    Bachelors of Science in Game Art

    Full Sail University
    October 2014 - September 2016 1 year 11 months | Winter Park, United States of America

    I successfully completed my schooling at Full Sail University in Florida over a 23 month period, learning fundamentals as well as advanced techniques in Maya, Photoshop, Zbrush, Substance Painter, Substance Designer, and Marmoset Toolbag. I received feedback constantly during projects and studied outside of classes to improve my 3D craft as a character modeler. I have learned all of the necessary skills in order to enter the industry and am currenty refining them through personal projects.

    Character Modeler

    Incendiary Entertainment Division (IED Studio)
    August 2015 - February 2016 6 months | Winter Park, United States of America

    I modeled stylized characters and retopologized them into three levels of detail (low-poly, high-poly, and cinematic) and prepared them for texturing and animation.